Year One
Programming for Computer Scientists
In this module whatever your starting point you will begin your professional understanding of computer programming through problem-solving and fundamental structured and object-oriented programming You will learn the Java programming language through practical work centred on the Warwick Robot Maze environment which will take you from specification to implementation and testing Through practical work in object-oriented concepts such as classes encapsulation arrays and inheritance you will end the course knowing how to write programs in Java and through your ability to analyse errors and testing procedures be able to produce well-designed and well-encapsulated and abstracted code
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Design of Information Structures
Following on from Programming for Computer Scientists on the fundamentals of programming this module will teach you all about data structures and how to program them We will look at how we can represent data structures efficiently and how we can apply formal reasoning to them You will also study algorithms that use data structures Successful completion will see you able to understand the structures and concepts underpinning object-oriented programming and able to write programs that operate on large data sets
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Discrete Mathematics and its Applications 1
In this foundation module you’ll learn the basic language concepts and methods of discrete mathematics while developing your appreciation of how these are used in algorithms and data structures By the end you should be able to appreciate the role of formal definitions mathematical proofs and underlying algorithmic thinking in practical problem-solving You’ll acquire knowledge of logic sets relations and functions and learn summation techniques (manipulations and finite calculus) and concepts including asymptotics and the big-O notation to prepare you for more advanced techniques in computer science
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Discrete Mathematics and its Applications 2
During this module you will build on your foundations in discrete mathematics through the study of concepts such as discrete probability and number theory; learning how to apply these methods in problem-solving By the end of your course you’ll be able to use algebraic techniques (including linear and matrix algebra) to analyse basic discrete structures and algorithms and understand the importance of asymptotic notation and be able to use it to analyse asymptotic performance for some basic algorithmic examples Also you will study the properties of graphs and related discrete structures and be able to relate these to practical examples
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Linear Algebra
Linear algebra addresses simultaneous linear equations You will learn about the properties of vector spaces linear mappings and their representation by matrices Applications include solving simultaneous linear equations properties of vectors and matrices properties of determinants and ways of calculating them You will learn to define and calculate eigenvalues and eigenvectors of a linear map or matrix You will have an understanding of matrices and vector spaces for later modules to build on
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Calculus 1 2
Calculus is the mathematical study of continuous change In this module there will be considerable emphasis throughout on the need to argue with much greater precision and care than you had to at school With the support of your fellow students lecturers and other helpers you will be encouraged to move on from the situation where the teacher shows you how to solve each kind of problem to the point where you can develop your own methods for solving problems By the end of the you will be able to answer interesting questions like what do we mean by `infinity’?
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Calculus 1Link opens in a new window
Calculus 2Link opens in a new window
Sets and Numbers
It is in its proofs that the strength and richness of mathematics is to be found University mathematics introduces progressively more abstract ideas and structures and demands more in the way of proof until most of your time is occupied with understanding proofs and creating your own Learning to deal with abstraction and with proofs takes time This module will bridge the gap between school and university mathematics taking you from concrete techniques where the emphasis is on calculation and gradually moving towards abstraction and proof
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Introduction to Probability
This module takes you further in your exploration of probability and random outcomes Starting with examples of discrete and continuous probability spaces you will learn methods of counting (inclusion-exclusion formula and multinomial coefficients) and examine theoretical topics including independence of events and conditional probabilities You will study random variables and their probability distribution functions Finally you will study variance and co-variance including Chebyshev’s and Cauchy-Schwarz inequalities The module ends with a discussion of the celebrated Central Limit Theorem
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Year Two
Combinatorics
In this module you learn the basics about discrete structures that lie at the heart of many real-world problems A key notion is that of a graph which is an abstract mathematical model for a network such as a street network a computer network or a network of friendships You learn to argue about these structures formally and to prove interesting theorems about them This will train your ability to think outside of the box
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Algorithmic Graph Theory
This module is concerned with studying properties of graphs and digraphs from an algorithmic perspective The focus is on understanding basic properties of graphs that can be used to design efficient algorithms The problems considered will be typically motivated by algorithmic computer science IT applications
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Formal Languages
You will gain a fundamental understanding of formal languages and how the Chomsky hierarchy classifies them You’ll study techniques for exploring the regularity of languages using closure properties and pumping lemmas whilst also considering automata models alongside the notion of computability These concepts are central to computer science and completion will see you able to specify between and translate various forms of formal language descriptions You’ll learn methods of lexical analysis and parsing and be able to argue whether a formal language is regular or context free The teachings will discuss Turing machines and philosophical concepts such as decidability reducibility and the halting problem
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Algorithms
Data structures and algorithms are fundamental to programming and to understanding computation In this module you will be using sophisticated tools to apply algorithmic techniques to computational problems By the close of the course you’ll have studied a variety of data structures and will be using them for the design and implementation of algorithms including testing and proofing and analysing their efficiency This is a practical course so expect to be working on real-life problems using elementary graph greedy and divide-and-conquer algorithms as well as gaining knowledge on dynamic programming and network flows
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Metric Spaces
This module lays the basis for many subsequent mathematically-inclined modules and it is concerned with fundamental notions of distances measuring and continuity Making these foundations into a consistent theoretical framework has kept many great mathematicians busy for many centuries and in this module you walk in their footsteps
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Year Three
Discrete Mathematics Project
Through this practical module you’ll gain experience in undertaking a significant individual design and development exercise in discrete mathematics from conception through to design implementation and delivery Starting with the selection of a topic and location of a suitable supervisor you’ll be responsible for regular progress reports and a presentation of your final results alongside a detailed written report In addition to enhancing your technical knowledge this process will help you develop important skills such as self-discipline time management organisation and professional communications
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Complexity of Algorithms
Are you ready for a challenge? In this module you’ll learn to analyse the intrinsic difficulty of various computational challenges and to specify variations that may be more tractable This will require you to learn notions of the complexity of algorithms and what makes some computational problems harder than others You’ll undertake a close study of what makes an algorithm efficient and study various models of computation in particular models of classical deterministic and non-deterministic computations
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Approximation and Randomised Algorithms
In this module you will gain an introductory understanding of approximation and randomised algorithms which often provide a simple viable alternative to standard algorithms You’ll learn the mathematical foundations underpinning the design and analysis of such algorithms Whilst gaining experience of using suitable mathematical tools to design approximation algorithms and analyse their performance You’ll also learn techniques for designing faster but weaker algorithms for particular situations such as large running times You can expect to cover important concepts including linearity of expectation Chernoff bounds and deterministic and randomised rounding of linear programs
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Combinatorics II
This module expands your knowledge about reasoning and working with discrete structures and moves you to more advanced topics beyond graphs In particular you will learn about partially ordered sets matroids and set systems This will enable you to see and appreciate the role of combinatorial reasoning in a broader context of mathematics and computer science
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Year Four
In the fourth you will select from an extensive range of both Computer Science and Mathematics optional modules as well as some options from other departments
Optional modules
Optional modules can vary from to Example optional modules may include
Professional Skills
Functional Programming
Computer Security
Logic and Verification
Groups and Rings
Combinatorial Optimisation
Introduction to Number Theory
Stochastic Processes
Introduction to Mathematical Statistics
In the fourth the following optional modules may be of interest
Advanced Topics in Algorithms and Complexity
Quantum Computing
Agent Based Systems
Algorithmic Game Theory
Graph Theory
Advanced Topics in Data Science
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