📖Program Curriculum
Vision and Robotics Stream
This stream explores the significant progress has been made in Computer Vision in recent years and the current state of the art in Robotics Engineering. Students will cover image processing, pattern recognition, robot kinematics, trajectory planning and neuroscience.
Semester A
Machine Learning
Artificial Intelligence
Applied Statistics
Introduction to Computer Vision
Semester B
Ethics, Regulation and Law in Advanced Digital Information Processing and Decision Making
Deep Learning and Computer Vision
Advanced Robotics Systems
Cognitive Robotics
AI and Digital Entertainment Stream
This stream explores how AI agents can make intelligent decisions in complex environments and how AI can be used to analyse and generate artifacts in the domains of audio, music, game design, fiction writing or artworks. Students will explore a range of AI techniques employed in games, how games can be used for AI research and the philosophy and science behind AI systems that take on creative responsibilities.
Semester A
Machine Learning
Artificial Intelligence
Applied Statistics
AI in Games
Semester B
Ethics, Regulation and Law in Advanced Digital Information Processing and Decision Making
Deep Learning for Audio and Music
Interactive Agents and Procedural Generation
Computational Creativity
Computational Linguistics Stream
This stream explores the latest advances in speech and language processing technologies. Students will cover how to build systems that understand spoken or written languages; classify, analyse and generate text; sentiment analysis and information retrieval from large amounts of textual data.
Semester A
Machine Learning
Artificial Intelligence
Applied Statistics
Natural Language Processing
Semester B
Ethics, Regulation and Law in Advanced Digital Information Processing and Decision Making
Neural Networks and Deep Learning
Neural Networks and NLP
Information Retrieval